/// <summary>
/// N, 0, no, false, fail, failed, failure, bad
/// </summary>
[NotNull]
[ItemNotNull]
public static readonly String[] FalseStrings = {
"N", "0", "no", "false", Boolean.FalseString, "fail", "failed", "failure", "bad"
};
/// <summary>
/// Y, 1
/// </summary>
[NotNull]
public static readonly Char[] TrueChars = {
'Y', '1'
};
/// <summary>
/// Y, 1, yes, true, Success, good, Go, Positive, Continue
/// </summary>
[NotNull]
[ItemNotNull]
public static readonly String[] TrueStrings = {
"Y", "1", "yes", "true", Boolean.TrueString, nameof( Status.Success ), "good", nameof( Status.Go ), nameof( Status.Positive ), nameof( Status.Continue ), nameof(Status.Okay)
};
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